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In this version of HowStuffWorks, you'll find out about this phenomenal system, the revolutionary controller that it uses and the proprietary optical storage methodology chosen by Sega. You will also study concerning the VMS, a versatile possibility that can be utilized all by itself! Renamed the Sega Grasp System, the system identified as the Mark III in Japan debuted within the United States in 1986. The Sega Grasp System used an 8-bit CPU, 128K ROM-based working system and had a 128K of RAM. Video games came on two varieties of cartridges: a large cartridge that could hold a megabit of recreation code, and a smaller cartridge that held 256 kilobits of recreation code. In 1989, Sega introduced the world's first 16-bit home video recreation system, the Genesis. Based mostly on Motorola's 68000 processor, the system was technically superior to anything else on the market. But the sheer dominance of Nintendo overshadowed the Genesis, when the rival company debuted the Super Nintendo Leisure System later that very same year.
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